Hello, fellow citizens of The Spiral!
Wee bit o' theorycrafting, today. With all the upgrades and emphasis on pets, (both the "good" and the "areas of opportunity"), I figured I 'd let my cerebellum go "free roam" in my internal lands&castles, when this bubbled to the surface:
"Instead of having to create a slew of new uber spells, why not upgrade what we have?"
Clarification: This applies to ALL schools, Death School is just my example.
Hmm. Let's explore this, a bit.
Well, for anyone who's made Grandmaster, in their school, how often do you *really* use those spells you gained "way back in the day", like, say, Krokotopia, or earlier. Maybe it's just me, but how many Grandmaster Necromancers actually use "Dark Sprite"? Since your game progression will always get harder (not easier) , and mobs will have increasingly high health, what of those early spells? The way I look at it, certain spells could use a boost, (from a Necromancer viewpoint..your school may vary):
So, the way I see it, I think that...
Now let's move on..if we look at say..
Sorry about that. No more late night movie marathons for Luna.
Anyways, for the above, highlighted spells, I see maybe having quests to upgrade them to "their next level", (like maybe a 30% damage increase, not sure on the math). But I'm not even really sure. Maybe the spells are useful "as is", so I'd like to know what you think. Do you have a Grandmaster (any school) that still uses their "entry level" spells, or is this an idea that some "formula guru" (I know you're out there) could take a further stab at?